What’s new in Friends & Family 4?

Heavily revised campaign:

  • New player progression

  • Updated rewards

  • New map view

  • New currency

    • Rads

New modes:

  • Infinity Island

    • A map separate from campaign, where levels ae on a cycled timer. The three parts of Infinity Island cycle through the following

      • Open Deck Levels

      • Fixed Deck Levels

      • Time Attack Levels

  • Mutated Levels

    • Some of the levels you beat will mutate! By mutating, the level will get a special objective, as well as match your player level. Beat this level to earn more Rads than usual

  • PvP

    • Although this existed already, PvP is now enabled for all testers!

    • We have also revamped PvP by giving it a cycled reward system, as well as a new PvP ranking system

Mutations:

  • Rads

    • When cloning a unit 10 times, you may spend x amount of Rads to mutate that unit

  • Mutation

    • A mutation happens when you mutate a unit. By mutating, the unit gains special abilities that would normally not be possible

Other Changes:

  • New Characters

    • Region 3

      • Zap Cannon

      • Paratroopers

      • Shockwave

      • Drone Master

    • Region 4

      • Leech Guard

      • Stasis

      • Skeeter

      • Soulrender

  • New Art

    • Revamped VFX for many characters

    • New characters aside, some existing characters have also had a little bit of a revamp

    • Stone environment

  • Sounds

    • Music

      • Title Music

      • Gameplay Music

    • SFX

      • Many units now have added SFX for most, or all of their behaviors